Beginning 3D Game Assets Development Pipeline Book by Apress
I served as Contributing Author and Technical Reviewer on a book about 3D game art development called "Beginning 3D Game Assets Development Pipeline" by Apress Publishing.
I worked in close collaboration with Author and Indie Game Developer, Nova Villanueva to write a one-of-a-kind project-based book that gives readers an inside look at the entire process of creating 3D models for video games using current industry-standard software and workflows. Throughout the book readers will be creating a 3D asset of their own!
The book will be released worldwide December 26th* and will be sold through Apress's website, Barnes & Nobles, Amazon, Books-A-Million, and everywhere books are sold.
*The release date will vary depending on the distributor. Some state it will be available in January while others say it is available now.
Pre-Order the book