Natalie Asport Portfolio

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  • HOME
  • Portfolio
    • Video Game Art >
      • Just Cause 4
      • Just Cause 3
      • RAGE 2 DLC
    • 3D Art Dev Book
    • Snow Monster Ink
    • VFX
    • Environment & Prop
    • Character >
      • Anatomical Skeleton
      • Jackson Chameleon
      • Lawless Hardy
      • Caveman
      • Toon Dog
      • Aquaman
    • Traditional >
      • Paintings
      • Sculptures
      • Drawings
    • Design
    • ArtStation
    • Videos and Timelapses
    • Miscellaneous
  • About
  • Contact
  • Blog
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Beginning 3D Game Assets Development Pipeline Book by Apress

I served as Contributing Author and Technical Reviewer on a book about 3D game art development called "Beginning 3D Game Assets Development Pipeline" by Apress Publishing.

I worked in close collaboration with Author and Indie Game Developer, Nova Villanueva to write a one-of-a-kind project-based book that gives readers an inside look at the entire process of creating 3D models for video games using current industry-standard software and workflows. Throughout the book readers will be creating a 3D asset of their own!

The book will be released worldwide December 26th* and will be sold through Apress's website, Barnes & Nobles, Amazon, Books-A-Million, and everywhere books are sold.

*The release date will vary depending on the distributor. Some state it will be available in January while others say it is available now.

Pre-Order the book
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About

I am a passionate and experienced digital/traditional artist, video game developer, and Full Sail University Alumni of Computer Animation based in New York City creating high-end art assets for video games and VFX.
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Copyright © Natalie Asport. All Rights Reserved 2021
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